What is the purpose of C# constructors and destructors?

Constructors and destructors are essential concepts in object-oriented programming, used for the initialization and destruction of objects, respectively.

Constructors are primarily used for initializing objects. When an object is created, the constructor is called to initialize the object’s member variables and bring the object to a suitable state for future operations. Constructors typically do not have a return value and have the same name as the class.

Destructor function is used to perform cleaning tasks when an object is destroyed, releasing the resources occupied by the object. The destructor function has the same name as the class, preceded by a tilde (~). The destructor function is automatically called when the object is destroyed, without the need for manual calling.

In general, the constructor is used for initializing objects, while the destructor is used for cleaning up and destroying objects. Both of them are critical for managing the lifecycle of an object, ensuring proper initialization and timely cleanup to avoid issues like memory leaks and resource leaks.

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