How to attach Unity scripts to objects?

The steps to attach a Unity script to an object are as follows:

  1. In the Unity editor, select the object to attach the script to.
  2. Click on the “Add Component” button in the Inspector window.
  3. In the pop-up panel, search and select the script you want to mount. If the script is not in the list, you can click on “New Script” to create a new one.
  4. After attaching the script, you can configure the script’s properties and parameters in the Inspector window.
  5. If you need to remove a mounted script, you can click the “Remove Component” button on the right side of the script in the Inspector window.

In Unity, multiple scripts can be attached to each object, allowing you to attach as many scripts as needed based on requirements.

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