我尝试了解gRPC入门

请参考这份文件。

    • https://developers.google.com/protocol-buffers/docs/overview

 

    https://grpc.io/docs/languages/go/quickstart/

需要的工具 de

    • golang

1.19.2

cli

protobuf
goenv

go module

google.golang.org/grpc

goのgRPCの実装

google.golang.org/grpc/cmd/protoc-gen-go-grpc

goのgrpcコードの生成ツール

准备环境

$mkdir $WORKSPACE
$cd $WORKSPACE
$brew install protobuf
$goenv local 1.19.2
$go mod init grpcexample
$go install google.golang.org/protobuf/cmd/protoc-gen-go@v1.28
$go install google.golang.org/grpc/cmd/protoc-gen-go-grpc@v1.2
$export PATH="$PATH:$(go env GOPATH)/bin" #NOTE: PATHが通ってなければ実施する

gRPC服务(API)的定义

gRPC服务(API)使用Protocol Buffer进行定义。

$mkdir -p proto/helloworld
$touch ./proto/helloworld/helloworld.proto
// ./proto/helloworld/helloworld.proto
syntax = "proto3";

option go_package = "pkg/helloworld";

package helloworld;

// The greeting service definition.
service Greeter {
  // Sends a greeting
  rpc SayHello (HelloRequest) returns (HelloReply) {}
}

// The request message containing the user's name.
message HelloRequest {
  string name = 1;
}

// The response message containing the greetings
message HelloReply {
  string message = 1;
}

生成 gRPC 代码

根据已创建的Prot文件生成代码。

$ mkdir -p pkg/helloworld
$ cd proto
$ protoc \
  --go_out=../pkg \
  --go_opt=paths=source_relative \
  --go-grpc_out=../pkg \
  --go-grpc_opt=paths=source_relative \
  helloworld.proto

服务器端代码的实现

$mkdir server
$touch server/main.go
// ./server/main.go
package main

import (
	"context"
	"flag"
	"fmt"
	"log"
	"net"

	pb "grpcexample/pkg/helloworld"

	"google.golang.org/grpc"
)

var (
	port = flag.Int("port", 50051, "The server port")
)

// server is used to implement helloworld.GreeterServer.
type server struct {
	pb.UnimplementedGreeterServer
}

// SayHello implements helloworld.GreeterServer
func (s *server) SayHello(ctx context.Context, in *pb.HelloRequest) (*pb.HelloReply, error) {
	log.Printf("Received: %v", in.GetName())
	return &pb.HelloReply{Message: "Hello " + in.GetName()}, nil
}

func main() {
	flag.Parse()
	lis, err := net.Listen("tcp", fmt.Sprintf(":%d", *port))
	if err != nil {
		log.Fatalf("failed to listen: %v", err)
	}
	s := grpc.NewServer()
	pb.RegisterGreeterServer(s, &server{})
	log.Printf("server listening at %v", lis.Addr())
	if err := s.Serve(lis); err != nil {
		log.Fatalf("failed to serve: %v", err)
	}
}

客户端代码的实现

$mkdir client
$touch client/main.go
package main
// ./client/main.go
import (
	"context"
	"flag"
	"log"
	"time"

	"google.golang.org/grpc"
	"google.golang.org/grpc/credentials/insecure"
	pb "google.golang.org/grpc/examples/helloworld/helloworld"
)

const (
	defaultName = "world"
)

var (
	addr = flag.String("addr", "localhost:50051", "the address to connect to")
	name = flag.String("name", defaultName, "Name to greet")
)

func main() {
	flag.Parse()
	// Set up a connection to the server.
	conn, err := grpc.Dial(*addr, grpc.WithTransportCredentials(insecure.NewCredentials()))
	if err != nil {
		log.Fatalf("did not connect: %v", err)
	}
	defer conn.Close()
	c := pb.NewGreeterClient(conn)

	// Contact the server and print out its response.
	ctx, cancel := context.WithTimeout(context.Background(), time.Second)
	defer cancel()
	r, err := c.SayHello(ctx, &pb.HelloRequest{Name: *name})
	if err != nil {
		log.Fatalf("could not greet: %v", err)
	}
	log.Printf("Greeting: %s", r.GetMessage())
}

解决 go 依赖模块问题

$go mod tidy

启动服务器

$go run server/main.go
2023/01/19 17:22:34 server listening at [::]:50051

运行客户机

在其他进程中执行。

$go run client/main.go
2023/01/19 17:23:35 Greeting: Hello world

如果要使用gRPC的客户端工具

服务器反射的设置

如果使用POSTMAN或grpcurl等客户端工具,则可以通过从gRPC服务器获取服务信息来执行。要获取服务信息,需要对服务器进行配置。在服务器代码中添加以下内容。

import (
.
"google.golang.org/grpc/reflection"
)

func main() {
  .
  .
  s := grpc.NewServer()
  reflection.Register(s)
  .
  .
}

以 grpcurl 执行

# サービスリストの取得
$grpcurl -plaintext localhost:50051 list
grpc.reflection.v1alpha.ServerReflection
helloworld.Greeter

# サービスのメソッドリスト取得
$grpcurl -plaintext localhost:50051 list helloworld.Greeter
helloworld.Greeter.SayHello

# メソッド実行
$grpcurl -plaintext localhost:50051 helloworld.Greeter.SayHello
{
  "message": "Hello "
}

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